I created the tutorial Quaternion Rotations in 3D Java OpenGL to document a 3D math library that I wrote a few months ago. It includes an interactive demonstration applet and links to the javadoc and source code.
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I created the tutorial Quaternion Rotations in 3D Java OpenGL to document a 3D math library that I wrote a few months ago. It includes an interactive demonstration applet and links to the javadoc and source code.